To “design our world” has been the goal of every human generation. Every day we wake up to an invitation to become whom we wish to become. I believe the role of design is to help all of us to achieve that goal for ourselves — that is, to be designers of our own world.
Ambitious, I realize. As is trying to tame wicked problems through design.
But what is “design” anyway? Why isn’t “design thinking” enough? And what’s this got to do with cybernetics, anyway? I offer viewpoints in my Heinz von Foerster ’17 Lecture, entitled Designing Our World: Cybernetics as Conversations for Action. See the abstract, video, and supporting materials here.
Gordon Pask at his desk in the late 1980s. Photograph (c) Paul Pangaro.
I was invited to give a presentation about Gordon Pask and his Conversation Theory at the annual conference of the American Society for Cybernetics in June 2016. My great friend and colleague, Jude Lombardi, has kindly produced and edited a video of my hour talk, which begins with an introduction to Pask as an experimentalist and “maker”. From this foundation Pask built a scientific theory of how conversation works, including a detailed formal “calculus of cognition.” He also offers the principle that consciousness is conserved in the same sense that physics says that matter and energy are conserved. Read more…
To understand conversation is to understand how we learn about the world and how we communicate and collaborate with others. Products and services can benefit from a better understanding of conversation. Designers benefit from understanding conversation better, because they can design for better conversations.
Conversation Model by Minsun Mini Kim, SVA IxD MFA Grad. Click for full view.
After its opening run at Walker Art Center in Minneapolis, “Hippie Modernism: The Struggle for Utopia” has moved to its second location, Cranbrook Art Museum. Curated by Andrew Blauvelt, this installation has focus and intensity.
We converse every day—so why would we need a model of conversation? (First, you might want to review something about models.)
Conversation diagram, after Dubberly Design Office
If you want to improve something—that is, engage in an act of designing—then it’s extremely helpful to understand well what it is your trying to improve. So, if you’re trying to improve conversation—whether in an organization or team or service or app—then it’s useful to have a model of conversation.